Filed under: Announcements & Events, Digital Media, Mobile Phones, P2P technology, Entertainment Industry, Movies, MP3, Digital Audio & Games
It’s a known fact that when it comes to transferring large amounts of data at great speeds, BitTorrent is the best choice. To that end, Eve Online, a popular online game that’s somewhat similar to World of Warcraft (which, by the way, already uses BitTorrent technology), is planning to adopt and integrate BitTorrent into their game launcher.
First of all, one should know that Eve Online is an excellent space-based MMORPG that made its first impression nine years ago.
To date, the game gathered more than half a million subscribers from around the world. Just like basically any massive-multiplayer online role-playing game, Eve is using a game launcher to keep people updated with the latest patches and game fixes. This task requires a lot of bandwidth, and the old fashion way of transferring such large amounts of data is becoming a burden for both the players and the company behind the game.
“It is at times a bit cumbersome when it comes to updating the EVE client – how many of you had to download a full client install because the EVE Launcher patching failed? Quite a few according to our statistics,” CCP Games said.
“Combined with our own desire to be able to push out EVE client updates more frequently and reliably, we have decided to go back to the drawing board and rethink some of the things we are doing; trying to find ways on how to improve the overall user experience.”
To achieve this goal, CCP Games is considering modifying the game’s launcher…
“After careful investigation of a lot of different distribution and update mechanisms we have decided to base the EVE Launcher’s future download mechanism on the widely used and battle-tested BitTorrent protocol,” CCP’s official announcement reads.
“The main reason why we are doing this is that BitTorrent itself can utilize a number of different transport channels at the same time and is thus less prone to failing on that level. Our current mechanism is built on HTTP 1.1 only, which is a protocol that was not designed for transferring large amounts of data.”
“With BitTorrent we do not have this problem as it can run on top of a number of different protocols. Furthermore the protocol does a double validation of transferred data, ensuring that it is actually what we wanted to download and not some digital garbage,” CCP said.
“Eventually it is also possible to prioritize files over others when downloading which opens up a whole lot of possible future improvements to the user experience – for instance the ability to create your character while the game is still installing.”
As for those who are worried that BitTorrent will eat up their bandwidth (in terms of upload), CCP is assuring them that this will not be a problem.
“By default the new EVE Launcher will only make you share the data required for installing the client while you are downloading; once your download is complete you will not be distributing it to others, unless you explicitly enable this in the options – after all it might be useful for sharing the installation across your local network. We are also, by default, limiting the upload rate so that it should not affect your normal internet usage. This can be adjusted within the settings, should you wish to do so,” the company explained.
There’s a new hit on torrent sites much to the excitement of pirates worldwide: Xbox 360 version of Hitman Absolution has become available on the web about week befoe its official release.
The game ” follows Agent 47, a cold-blooded assassin, who takes on his most dangerous contract to date” reads the description of the Square Enix publisher. “Betrayed by those he once trusted — and now hunted by the police — he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world. Boasting a cinematic story, distinctive art direction and highly original game design, Hitman: Absolution combines much-loved classic gameplay with features never seen before in the Hitman franchise.”
The leak follows a pattern for the AAA games – pirates have become quite accustomed to this sort of ‘pre-releases’ – recently HALO 4 had the same fate, finding its way onto multiple torrent sites one month prior to its official release.
The size of Hitman Absolution torrent is 8.14 GB – (download via KickAssTorrents)
Filed under: Announcements & Events, File-Sharing Programs, Networks & Services, Movies, MP3, Digital Audio & Games
Sos Sosowski is an indie video game developer who’s quickly becoming popular and that not only due to a game he created but maybe especially due to his approach in making his product known to the world.
When Sosowski noticed that McPixel, his game based on “a save-the-day guy that you guide through short challenges in an oldschool point’n'click fashion”, was being heavily downloaded and shared on filesharing websites, he chose to see the opportunity in that and thought he should actually take part in this sort of promotion of the game even though it is already available to purchase.
Having people download and play the game became a strategy of making McPixel popular among game lovers. ArsTechnica reported on how Sosowski began directing himself people to pirate his game via the popular torrent site Pirate Bay. The developer’s only request is that whoever wants and affords to donate something to do that, helping him, this way, to continue the creation of games he likes.
The Pirate Bay is promoting the pay-what-you-want sale spreading Sosowski‘s message to its tens of millions of users:
“I know that not everyone can afford entertainment. But everyone needs it,” the message reads in part. “And even though I make games for a living. I am most happy just to see people enjoy them. So today, you can download a torrent of my game. And if you like it, throw some coins in my general direction.”
While major game publishers are investing their efforts and money into chasing and suing pirates and finding efficient anti-filesharing methods for gamers who don’t want to accept anymore the idea of paying for a game which eventually they discover is not worth it, some small developers like Sosowski have adopted another tactic. They began to offer amnesty sales and base their profit on the relationship and dialogue with the gaming fans (many of whom pirates) and on donations people who are finding their games enjoyable, are willing to give.
Below are some comments posted by Pirate Bay users on the download page that speak for themselves:
- waaaa i only wish i could make online payments (no credit cards or such things where i live). if you can, do shoot some money that way. even if you don’t particularly like this game we have to show people a pirate freindly bussiness model where people want and will pay. point is by paying, sharing, and paying mostly. more autthors will want to distribute their work this way.think about it for a minute. its has to be worth a few $$. at least as an investement in the idea it self.
- I just download this games and its great! I gonna buy this game this week to show my love to the developer and his kindness. GREAT JOB.
- Just started playing, I love it. “Insert virgin here” made me ROFL… literally. Will buy.
Those who don’t necessarily want to play or pay for the game but do want to help Sos getting more exposure, can do that via the Steam Greenlight Page or by visiting www.mcpixel.net.
Download the game (PirateBay)
Filed under: Announcements & Events, Digital Media, Mobile Phones, P2P technology, Downloads, File-Sharing Programs, Networks & Services, Legal P2P News & Issues, Movies, MP3, Digital Audio & Games
Originally launched in 2005 and purchased in 2006 by BitTorrent, uTorrent now claims more than 125 million active users a month, being the number one peer-to-peer platform. BitTorrent announced that the upcoming update will bring yet another feature – that of making uTorrent ad-supported.
It wasn’t easy to become the number one file-sharing platform – a lot of work and dedication was invested into turning the old uTorrent into not just a BitTorrent application, but an extensive tool to download and upload from your computer or remotely, stream as you download, rate, comment, and so on.
Last weekend a forum post announced that uTorrent will become ad-supported, adding to the client “a fresh approach to creating a no-nonsense and free torrenting experience.”
While it’s believed that BitTorrent generates between $15 and $20 million a year, these numbers will certainly go up after uTorrent will become ad-supported. In other words, ads are to be integrated into the client, taking the form of “featured torrents” – with the hope that they will generate even more revenue by promoting relevant content such as movies, games, software, music, etc. Another use of “featured torrents” is to inform users of new products, features and services, while also promoting independent artists.
“You are all very familiar with how we have paid the bills so far. These new changes mark our next step towards finding that difficult balance between keeping our lights on and providing a positive user experience,” the company explained.
“This new build will display a featured torrent at the top of your torrent list. This featured torrent space will be used to offer a variety of different types of content. We are working towards bringing you offers that are relevant to you.”
“This means films, games, music, software…basically anything that you will find interesting. We may not get it right on the first try but we will continue to improve our efforts based on your feedback,” BitTorrent Inc. adds.
All these changes may upset some uTorrent as the client will use your IP-address to pin-point your location. However, the company says that privacy is still guaranteed.
“We may not get it right on the first try but we will continue to improve our efforts based on your feedback,” BitTorrent said.
So, what do you think about an ad-supported uTorrent?
Filed under: Announcements & Events, Downloads, Entertainment Industry, Movies, MP3, Digital Audio & Games
Tavis Ormandy – engineer for Google – stumbled upon what seems to be a serious vulnerability in Ubisoft’s DRM system. After purchasing an Ubisoft game, he found out that its Uplay browser plugin may have some security issues as it allows remote and “wide access” to machines running the DRM.
DRM stands for Digital Rights Management and is an essential tool against piracy as it lets developers to control who can copy, install and use their products. However, the DRM system often failed to work properly, thus leading to unwanted side-effects – cause of frustration for legitimate users.
According to Tavis Ormandy, the Uplay DRM system (developed and used by Ubisoft) can make things even worse:
“While on vacation recently I bought a video game called Assassin’s Creed Revelations. I didn’t have much of a chance to play it, but it seems fun so far,” he wrote on the Full Disclosure mailing list yesterday.
“However, I noticed the installation procedure creates a browser plugin for its accompanying Uplay launcher, which grants unexpectedly (at least to me) wide access to websites. I don’t know if it’s by design, but I thought I’d mention it here in case someone else wants to look into it.”
After a day he was back with an update:
“I got it working,” he said.
“I submitted it to Ubisoft via the online form.”
What we understand from this is that hackers can easily take advantage on this vulnerability as soon as they figure it out, opening doors for malicious software, keyloggers, bots, etc.
The list of games using Uplay DRM is extensive; some of the biggest names include the Assassins Creed series, Call of Juarez: The Cartel, Driver: San Francisco, Silent Hunter 5: Battle of the Atlantic, and Tom Clancy games. A full list can be seen here.