Piracy Not a Big Threat to Game Developers, DRM Not a Solution
TIGA, a company that represents and serves the interests of games developers and associated businesses in UK, has recently published a study according to which an important percent of its members regard piracy rather as a problem than an imminent danger to hovering over their revenue.
Gamasutra posted some edificatory figures:
“60 percent of developers said piracy is a problem; of these, 90 percent believe the problem is "constant or increasing," according to TIGA. But of those surveyed, only 10 percent said the threat level was "high," while 20 percent called it "medium" and 60 percent believe it is "low." (10 percent had no opinion).”
When it came to how illegal file sharing should be dealt with in light of the latest anti-piracy measures taken by the UK government, 50 percent of the developers opposed the "three strikes" policy of disconnecting copyright infringers.
"The results of the TIGA piracy survey clearly demonstrate that UK developers are taking the initiative when dealing with the issue of piracy, and looking for new ways of delivering content and communicating directly with their consumers," says TIGA CEO Richard Wilson.
Worth mentioning is also that only a small percent (30 %) of the developers say DRM would be relevant in combating piracy.

